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Submitted By Geek377 on 10/08/18
Mars Design Group, Geek377, Documents, Programs 

Ruby Scripts are codes in the programming language Ruby. They are used in Sketchup to further the "usability" and features of Sketchup. Basically improve the way you use Sketchup. All you do is download a Ruby Script (.rb), and then put it in the appropriate folder.
 
For Mac OS X, the default location is:
'Hard Drive'/Library/Application Support/Google SketchUp 8/SketchUp/Plugins

For Windows, the default location is:
C:/Program Files/Google/Google SketchUp 8/Plugins
 
Some very useful Links for World Designing Purposes...
 
Google's Ruby Script Page
 
Wavefront Exporter for Sketchup 
(Select the 1st choice)
 
Ruby Language's Home Page
 
Please note that folder location may vary, if you have version 7, you will have a "7" in place of the 8.
If you cannot locate your folder, well delete the app and reinstall it.

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Re: Skethcup Ruby Scripts
1 week - 17,200v
Posted 2010/08/18 - 14:21 GMT
Now would probably be a good time to mention plugins for Google Sketchup.
 
You find them here
 
I have had a lot of fun with some of those.
 
Round Corner is my current favorite as it saves a lot of time and is easy to use.
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Re: Skethcup Ruby Scripts
3 days - 10,293v
Posted 2010/08/18 - 22:03 GMT
Right... well I like that one too but my favorite is Urban Developer...
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Re: Skethcup Ruby Scripts
8 hours - 878v
Posted 2010/09/21 - 20:59 GMT
I heard there was one for exporting one directly in Unity. Could you please tell me which one. Thnx
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Re: Skethcup Ruby Scripts ;-P~
1 week - 17,200v
Posted 2010/09/22 - 14:37 GMT
As your good friend Google would have told you, if you had asked, there are several options.
 
One free option is to use the ruby script exporter found here
I haven't tried it out yet, but it seems like it might work.
 
-MD
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Re: Skethcup Ruby Scripts ;-P~
3 days - 10,293v
Posted 2010/09/23 - 1:02 GMT
Um yeah... I believe I mention it in my post "Modeler's FAQ
And I did a tutorial on it @ Marsxplr but the system didnt submit it.
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Re: Skethcup Ruby Scripts ;-P~
1 week - 17,200v
Posted 2010/09/23 - 5:16 GMT
Hmmm maybe you did, but the link from your page was broken ;O)
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Re: Skethcup Ruby Scripts ;-P~
3 days - 10,293v
Posted 2010/09/23 - 21:48 GMT
No by the time I clicked "submit" the entire browser had been refreshed (my fault ironically) and it made me log in again, and I couldn't recover the long lengthy tutorial so I just forgot about it and went back to sleep.
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Re: Skethcup Ruby Scripts ;-P~
1 day - 4,189v
Posted 2010/09/24 - 1:28 GMT
It doesn't work for high poly, sketchup goes not responding. :(
 
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Re: Skethcup Ruby Scripts
8 hours - 878v
Posted 2010/09/22 - 21:26 GMT
Thnx!! It works. Now I can get to building my whirld!! (I could've built it without but i wanted my sketchup stuff in it)
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Re: Skethcup Ruby Scripts
1 day - 4,189v
Posted 2010/09/24 - 1:29 GMT
I found a great one! It's called soap skin bubble. It makes faces between any two curves and you can edit the faces bubbleishness. XD
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Re: Skethcup Ruby Scripts
1 week - 17,200v
Posted 2010/09/24 - 4:40 GMT
you might want to try some of the plugins by fredosix.
 
  • Curviloft makes faces between curves, like soap skin bubble.
  • Fredoscale can scale and taper models, but it orients to the faces of the model. For instance, you can make a sphere into an egg in one operation. :O)
  • Tools on surface, allows you to draw directly on surfaces, even if they are curved, giving you both polygons and circles to play with. Neat for making windows in your organic shaped models.
  • Round corner is a cool tool that makes, you guessed, round corners. It allows you to cut some corners and not have to use the follow me tool to make beautiful beveled edges on your models.
I hope you try some of those plugins, as they will make modeling in SU so much easier for you by cutting down the time you use on tedious tasks. 

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